Percept is an interactive multimedia installation made in collaboration with William Brent. The piece uses 4 walls of projected video and 4 channels of spatialized audio to create a immersive environment that adapts to how visitors use the space. Sound content is provided by visitors to the installation, who are asked to contribute by interpreting abstract concepts with sound before entering the installation space. These renderings are processed, and all aspects of the installation evolve according to how visitors interact with the system.